AI Insights · Timothy · July 2022
Top 5 Adventure Games on iOS in Luxembourg: Q2 2022
Discover the performance of the top adventure games on iOS in Luxembourg during Q2 2022, showcasing key metrics such as downloads, revenue, and active users.
In Q2 2022, the adventure game category on the iOS platform in Luxembourg saw notable performances from several top titles. Here’s a detailed look at the weekly trends for downloads, revenue, and active users of the leading games, based on data from Sensor Tower.
Genshin Impact by COGNOSPHERE PTE. LTD. had a fluctuating weekly revenue, peaking at around $5.1K at the end of March and experiencing a notable drop to approximately $867 in late May before rebounding to $2.8K at the end of May. Weekly downloads for the game varied, with a high of 80 in early April and a consistent range of 45-73 downloads through the quarter. Active users remained relatively stable, hovering around 1K throughout the quarter.
Dislyte, published by Farlight Games, recorded its highest weekly revenue of about $2.1K in mid-May, with a gradual decline to $581 by the end of June. Downloads saw a significant drop from 457 in mid-May to just 13 in the final week of June. Active users peaked at 373 in mid-May and decreased to 103 by the end of the quarter.
Summoners War from Com2uS Corp. showed a steady increase in weekly revenue, reaching a peak of $1.4K at the end of June. Despite minimal downloads, active users maintained a stable figure of around 117 throughout Q2 2022.
The Seven Deadly Sins by Netmarble Corporation experienced a peak in weekly revenue of approximately $2K in early April, followed by fluctuations and ending the quarter at $731. Downloads were minimal, with occasional spikes up to 8. Active users saw a slight decline from 188 at the end of March to 146 by the end of June.
Lastly, Ni no Kuni: Cross Worlds, also by Netmarble Corporation, launched in late May and recorded its highest weekly revenue of $1.4K in mid-June. Downloads started strong with 381 in the launch week but dropped significantly to just 2 by the end of June. Active users mirrored this trend, starting at 332 and decreasing to 87 by the end of the quarter.
For more insights and detailed analytics, visit Sensor Tower.